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Multiplies the amount of caps Moira holds by either x3 or x10 Reduces the rate at which items degrade, I find the -50 setting ideal Increases brightness of Pip-Boy light, the setting I use is 90 brightness Makes it easier to get to The Family in Meresti by adding a metro station near Arefu Looks absolutely badass IMO, you can find the armors in crates in Underworld in the Museum of History Puts in WH40K Space Marine armor in the game. Takes a long time to download all of them, though Replaces terrain, Megaton, and Rivet City textures with hi-res texturesĪdds lots of new songs to Galaxy News Radio. Removes the green tint from the game and makes the world look more 'realistic' Lets you play as a child, and also removes the 'essential' flag from child NPCs, allowing you to kill kids.Īdds bullet time to the game, requires FOSE Mart's Mutant Mod, changes the monsters in FO3 to make them tougher and more interesting to fight, and also adds in some monsters that were seen in Fallouts 1 & 2. Personally, I use extra levels, medium pacing, misc tweaks, stat changes, weapskill dmg not accuracy, SP fix (SP 10, tag 25, Int x half), VATs damage 75%, karma changes, speed increase, radiation changes, gore fixes, weapon jamming, & food and water changes. Changes tons of things in-game to make it harder in general, recommend reading over what the separate mod components do and using the ones that sound good to you. The Unofficial Fallout Patch, fixes a crapton of bugs that Bethesda missed in their own patches
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Not really sure exactly what it does, but it's needed by some mods which replace original content ie retextures.
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Official Fallout 3 patch v1.4, many people don't recommend using the latest patch (v1.5) because it actually introduces more bugs, so use this one insteadįOMM aka Fallout Mod Mananger, makes sorting mods a LOT easierįOSE/Fallout Script Extender, which is needed by some mods Here are some of the mods I use for Fallout 3, but first you need to get some prerequisite things before getting the mods: But what makes it even more fun is the flourishing mod community for Fallout 3, which make an already good game a great one. After roughly a six month break from Fallout 3, I've come crawling back and refound the fun of the game again.
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